Another homework session at E-Lab tonight finally saw a minor breakthrough in the Director game project. Information on Lingo seems to be relatively scarce on the web (compared to Flash at least), but thanks to the Google Director/Lingo Group I was able to cobble together a set of behaviours that now form the basic mechanics, including a nice cursor-follow behaviour, with easing. All sprites are currently simple vector shapes – Greg is producing the character animations that will be imported later.
So, what’s left to do?…
hitTest stuff
Scoring system
Import real cast
Co-ord lists (part-done)
Dest vector calculations (part-done)
Start screen/instructions
Music and sound (part-done)
That’ll be everything then
I really don’t get on with Director and Lingo – there are so many places for code to exist (frame scripts, movie scripts, cast scripts etc.) and I’m so used to ECMAScript syntax now that I find it difficult to read and comprehend an example as quickly as other stuff. Two weeks and counting…